Associate of Applied Science Degree
Minimum of 70 Credit Hours
The Associate of Applied Science Degree in Video Game Design and Development provides students with a wide range of game development experience in both game technology and theory. The curriculum is designed to provide specific computer programming skills with an opportunity for directing one’s studies toward employment in the video game or media arts industry. The emphasis is on learning through experience, teamwork, and communication skills.
Degree Requirements
General Education Core (32 hours)
Area I. Communications (9 hours)
ENG111 Freshman Composition I (3 credits)
ENG115 Freshman Composition II (3 credits)
SPCH111 Public Speaking -or- (3 credits)
SPCH112 Interpersonal Communication (3 credits)
Area II. Mathematics (4 hours)
MATH180 College Algebra (4 credits)
Area III. Laboratory Science (4 hours)
PHYS115 General Physics I (4 credits)
Area IV. Social and Behavioral Sciences (6 hours)
Area V. Humanities and Fine Arts (9 hours)
Program Requirements (31 hours)
SMET101 Introduction to Science, Math, and Engineering Technology (3 credits)
VGD106 Script Writing for Video Games (3 credits)
VGD128 Introduction to Video Game Development (3 credits)
VGD130 Art and Computer Animation (3 credits)
VGD147 Game Analysis and Critique (3 credits)
VGD228 Intermediate Video Game Development (4 credits)
VGD240 Video Game Design I (4 credits)
VGD245 Video Game Design II (4 credits)
VGD260 Video Game Project (4 credits)
Approved Electives (6 hours)
CS105 Introduction to Computer Science (3 credits)
CS112 Introduction to Operating Systems (4 credits)
CS121 Introduction to Programming (4 credits)